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The game industry news was constant, and often very bad.Īt least the games were often very good. Studios continued to be shut down left and right, from Visceral to Runic to Gazillion. In news directly related to that, the supposed death of single-player games was widely editorialized throughout the industry, after EA shut down Visceral Games (who were working on a heavily anticipated single-player Star Wars adventure) and games like Prey and Dishonored: Death of the Outsider underperformed. The predatory nature of loot boxes became a legitimate mainstream political issue, proving once again that the economics of the videogame industry make no sense and basically nuking the launch of what EA assumed would be a best-selling Star Wars game. 2017 was a fairly tumultuous year for the videogame industry.
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